As in all RPGs, players assume the role of a fictional character (often in a fantasy world), and take control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player RPGs by the number of players, and by the game's persistent world, usually hosted by the game's publisher, which continues to exist and evolve while the player is away from the game.
My junior saver, Sneaky Pete, enjoys playing Lunch Mate City, where you can participate in the virtual city and redeem points from Schneider's lunch mate snacks for real world prizes. Lunchmate City does not have the social interaction involved in adult MMORPG to protect its young players from online predators. I wonder if there are adult MMORGP's that have extrinsic rewards?On the MMORPG Blog,We Fly Spitfires, Gordon McLachlan states:
Some people are driven by pure socialising, some by exploration and wonderment, some by achievement, some by competition and some by the challenge of overcoming the odds. There’s an infinite amount of motivation out there, all backed by equally strong and worthy arguments.
Read more reasons people play MMORGP's in the comments section of:
So why do you play MMORPG's? Which game would I like best? I like strategy, being rewarded with real cash and prizes, and using a mouse to play. I don't like shooting games nor anything with strobe lights.